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Roger that! Thanks!
Hey guavaman! Just out of curiosity/need to polish my game, have you ever tested the input latency for Rewired and Unity in general? As my game...
I'm having the same "Unable to list target platforms" problem when trying to build for Android. I'm using: Unity 2018.1.2f1 The latest tools for...
Yep, that was the issue. I've stopped disabling the Input Manager and everything works fine now. Thank you very much! No problem, me disabling...
Hey guavaman! I've been using Rewired for a while now, but after updating to the latest version, I've been having two issues that I didn't have...
Hey guavaman! I've been using XInput in my project and it's been working great. However, I'm implementing a feature on my UI where the game...
Adding to my last question, how do you assign a Source Transform at runtime? From what I've seen, it should be as simple as adding an item to the...
Hey guys! I'm having some problems here regarding particle rotation, specifically when I want that said particle system to render as a mesh. My...
Right, but "configuration" doesn't seem to be working either. I access, for example, the controllers property just fine, but the configuration...
Exactly! But, maybe I'm being a bit noobish, but I can't seem to access it from script, ReInput does not autocomplete to ConfigHelper :(
Hey Guavaman! Got a little doubt here, regarding the ConfigHelper class. I want to change its autoAssignJoysticks property at runtime, but I...
Oh, I had already fixed that, but I totally forgot to mention it. Thanks again and sorry for the off-topic!
I'm using Luma in High quality and with no predication. But I think I've found out what was wrong :p As you said, my outline was very thin. And,...
It's this one. http://wiki.unity3d.com/index.php/Lighted_Bumped_Outline Although it is tweaked because I'm using an orthographic camera and I...
They're applied on the shader of the material of the object.
Big thanks to Cham for the asset! I have a question though. The project I'm working on has a cel-shaded style, which means that every GameObject...
Hey save, I'm thinking about buying Particle Playground and I'd like to ask you if PP has any support for lit particle effects, as in particle...
Varfare, have you tested this in Unity 4? Does it work at all? Thanks in advace!
Hey mate! Saw your shaders pack and it's exactly what I'm looking for, great job there. Will get them when they arrive at the Asset Store.
Hey guavaman, Are you planning to add some kind of support to the Razer Hydra? Or is it remotely impossible since it is not a "regular...