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Neaaaat! I love the style, with a nervous gameplay it may very well kick-ass! I don't have anything constructive to say, so I'll just patiently...
Hello! It's crazy (and disappointing) to see that Unity's WheelCollider (in 3D) is not only a pain, but does not even work properly (whereas in...
In one of the what? :D I noticed something strange in the shooters upgrading. The current prices are like that: Lvl2=3500, Lvl3=8100, Lvl4=18700,...
No big innovation, but to me those are cool features. :) And in a way, it makes sense, as a member of a society, to see that one can access only...
Hi, It reminds of GTA 2 and the reputation with the gangs. I think it's a very good idea as long as it really impacts the gameplay, rewards and...
Hi triple_why, I just reached level 200, so time for some feedback! First of all, that's a great game, really pro-like, it hasn't been buggy so...
Good luck with your project! I used to enjoy playing Spelunker (was it that name? not sure), although I wish there were more things to do as it...
Oh yes, you're talking about the "gamers" who'd smash their controller because they can't beat a level in Crash Bandicoot, those who use some aim...
Oh yes, PoP but prettier! Is it a mix of 3D and 2D? The animations are so smooth that it makes me think of 3D models rather that animated...
Beware, Disney being as b*tchy as Nintendo, they're going to "ask" you to get rid of those light sabers very soon! :D Yes, it looks really nice!
Wow, that's a well made game! I just finished it, except the bonus level that I haven't unlocked yet (on the way!). The only regret I have is that...
Same here. Having to download a file each time someone wants their game to be tested is quite the bother. Give us an update once you've done it, I...
I imagine it could be interesting when one wants to temporarily share a demo and to get feedback, and then delete as soon as it has served its...
It looks so neat! There are not enough games of that type, the wait is going to be long :p
Hello, I'm wondering, when it comes to path-finding, the AI follows a pre-made track, right? Or does it behave according to the surroundings,...
Yes, it's evolving well! Not a fan of the UI (yet), but I guess that's something subject to change? I love the bearded ginger dude's face, the...
Indeed dear self, the theory was right. So here's the updated part: (only delete speedX and add the if and else) void FixedUpdate() {...
Buenos dias muchachos! I was busy (and lazy), so I only got back to it this evening... I switched to a more classic side view (I'll keep it like...
Hey hey hooooo! More stuff added, starting with a speedometer AND a fuel gauge. So this is what it looks like in-game (speed, fuel being used up,...
I like the render. It's hard to give a critic with a 10-second video, so can't say much. I think that's a great progress after just a month!