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Okay, I figured as much as it uses the Unity UI. I'll make my own non-UI touch region/pad system then :)
Just started using Rewired since I need to support Keyboard & Mouse, Keyboard Only, Mouse Only, single touch with joystick and multi-touch without...
As long as I don't use mixed mode on my directional lights with baked lightmaps, it seems to work fine. Avoiding mixed is fine for now, but iif...
I think I figured it out! I had a Directional Light with Mode set to Mixed, I changed it back to Realtime and voila, fixed! Tested switching it...
Tried some more stuff: Cleared baked lightmaps - Build failed Tried non-additive scenes setup - Build failed Removed Suimono from the scenes -...
Build target is Windows standalone. Could it be related to my baked lightmaps or something?
I stumbled upon a problem when building with Suimono. The build fails every time and I get the following error: [Error] Error building Player:...
If you use Deferred rendering, try change the shader on all body and head mats to use the Deferred skin. That fixed it for me at least.
Thank you for the kind words :) I definitely would be interested in checking out your solution. Been using Astar Pathfinding Project so far, but...
And fixed! Thank you! And yeah, do add the fix to the official version on Asset Store too :)
Sure thing, here it is: NullReferenceException: Object reference not set to an instance of an object ScriptInspector.FGConsole.OpenLogEntry...
Hey @Flipbookee, did you find the cause and a solution to that error I posted?
PIB Concepts: The Train demo scene We’re currently working on the first demo of the game, which will focus on three different scenes with a common...
Glad you like them and really appreciate your feedback! I will pass your suggestions on to our artists, as most of what you write is way above my...
It's been awhile since our last update! That's how it is when we have to rely on contract work for funding I guess... Anyways! We finally have a...
I suddenly started getting this error whenever double clicking within the SI console NullReferenceException: Object reference not set to an...
Awesomesauce! Looking forward to test it out :D
Any chance you would add functionality to mimic the kind of camera used in the new XCOM games? As in X degrees rotation vs free rotation with the...
I have bought several of the Morph3D packages on both Asset Store and their own store. Is there any way to get the packages bought on their own...
Ah right, I will check out our physics settings, Rigidbody and the camera then. Thank you for your swift replies :)