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im using Avatar2 system for the oculus [ATTACH] [ATTACH] as can been seen the 2 logs are coming from the exact same place
Im trying to get the raw information for hand tracking, the finger joints, but cant see how to get that, any ideas
we have scenes were we generate and bake in steam audio, is there a way to visualise that data? as in the amount of sound a part of a scene...
In my app, it downloads items from the net. If i take the headset off, it pauses the downloads, i want it to continue downloading . How do i do...
I am having trouble using VST dll's , can they be used in Unity and if so how do you see what functions they have ?
i am using steam audio for the sound. it wall works on windows build. but when i make a make build, the dlls in needs are not getting included ....
Thats not what i would call helpful, which API will allow me to do this
i am trying to connect 2 unity programs, one with a server part and one with a client part, to each other on the same network. One on a PC and...
I have a program were it downloads a lot of stuff and stores it on the quest you start the program, it checks and downloads missing items. If i...
When i test my code in editor it all works, but when i make a build (x86_64)it cant detect OpenVR. I have tracked it down. in the build...
I have a floor texture, but i wish to rotate it by 22 degrees via code? its a sims kind of game, which i am doing, were you populate a house with...
I am just testing this pipeline I am using asset bundles, and when i import them into project, they are pink. I would normally just add the...
im having the same issue, was there a fix i not know about yet
i have code were File.Exits does not work on android string persistentDataPathVersion string =...
I am making a app on the Oculus quest for work. But i need to connect to there server to retrieve data from it, the thing is, its all behind a...
I have an assetbundle of materials, i can see the manifest. i want to decrease the size of it, by finding the largest size ones, and reducing the...
I am building a game on oculus quest, an i load the levels via json files, in the app. But i have to re-build it every time i put an object in a...
[ATTACH] [ATTACH] in asset bundles, i make the texture as in the bottom picture (End.png) when i import it in game , it looks like the top...
I have 2 systems for video 1)I stream the video from streaming assets folder 2) have an asset bundle with only video in it I was wondering,...
i wish to use a slider to change the AudioMixer Values, the AudioMixer range is -90 to +20 so to do -90 to 0 is a simple 20.0f *...