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Yes, I have this problem I'm trying to add Linux install modules to an existing install, I changed the download location to the same as program...
I'm seeing this too, I set settings on a prefab I see them, but when I play the game its just not the settings from that scene, its like an old...
Worked for me too (killing adb.exe) however I wasn't needing to do this prior. Galaxy S9)
We were in the process of attempting to edit DefaultTrackableEvent, a script provided by Vuforia for custom integration. However, we could not...
I am successfully syncing a project that was shared with me from another organization (as a Guest) on one computer. I'm trying to set it up on...
I'm looking to make an effect where I only render a tiny piece of a large 2d background, like a cutout of it. I want to be able to move around...
I'm considering using this asset in a few projects. How well does it work with objects that are not grounded, IE in 3d space. Assuming node points...
Hey this is perhaps a bit late to respond. But I had the same issue. In my project, the issue wasn't how fast the navagent actually turns, but...
I'm working on getting a title together for release, and it appears PlayerPrefs is getting wiped/cleared every time I make a new build. I want my...
I solved this issue and wanted to report it for future viewers. The key is to deactivate the NavMeshAgent completely then reactivate after the...
I have a simple NavMesh enemy with an attached rigidbody that is on a simple ground object. I have a playerRef game object that is my player, and...
I have a simple effect set up where when a bullet hits target it spawns three debris objects (small spheres) that fade out over a few seconds. I...
I am looking for a high overview of the process for texturing levels (or some links to good tutorials). For models I am familiar with UV Mapping...
OK I did solve my issue, but any input on the question would be interesting. My solution was to delete the skeleton and all history, perform a new...
I have a semi-detailed mech model with a simple walk animation in Maya via a bound smooth skin. I have deleted non-deformer history, and froze...
I'm new to Unity, coming from GML (Game Maker), I am creating physics motion as such: void Update () { if(touchingPlatform...