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@giulychuu Yes, the effects have already been used in a few VR games :)
Most of the effects (glowy bits) basically use additive shaders that blend with the background, then there are some cloud/smoke effects that use...
The texture atlases are precolored and scaled up with added glow effects so it looks like the screenshot below. So you can replace the...
How do I update my repository path after changing organization name? I can not check in to my project in Unity (2019.4.38f1) since I changed my...
@aglot If particles turn pink it's usually because of a broken shader. It should not happen in built-in unless you have messed something up with...
@alexZoi Since the particle materials have Soft Particles enabled, it means the scene's depth needs to be sampled in order for the effects to fade...
Are you using Built-in or the URP pipeline? Did you use any project templates? If you are using Built-in: If you get invisible particles in...
First thing I'm thinking of is to use a second camera.. Maybe some tips in here. There are probably tutorials on YouTube how to do this.
@Abended Hey that sounds plausible. That material is for an emoji effect, so you'll see a little smile there in the base map box :D The materials...
I have not used that template before- I usually work with Built-in 3D/2D and URP. From the description, VR Core looks to be built-in render...
I can take a look after new years. Are you using any specific project templates? Is it a 3D or 2D project?
@iichiversii The video/WebGL demo are currently the only demos I have. They show off about 120 effects, many of these have variations with...
[ATTACH] [ATTACH] [ATTACH] Variety FX 2.0 is now available as a completely remastered asset! Featuring all new effects, more example scenes and...
@KlebEnt I made a variation prefab here that may be a bit easier to deal with (SmokeDarkSoftTrail2). There's no Gravity or Velocities enabled...
I've been working on particle assets just about every day for the Asset Store the last 8 years, so Shuriken is just burnt into my brain. I like...
Is your focus still only on the VFX graph? Do you have any further plans for Shuriken (or things you'd personally add or improve on with the...
I think It's a bug that's been reported before. I will try to find the report. It seems you can't destroy lights when they are no longer needed-...
[ATTACH] [ATTACH] [ATTACH] v1.3 - July 3, 2022 (Unity 2020.3.21f1 and up) This update adds new missile effects, as well as improvements to...
Sorry for the slow reply, very busy week here. I have not tried this myself, but you could try changing the Z (I believe) offset in the Renderer...
Hi. Is it for a 2d or 3d project? Do you have a screenshot?