A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
In your baker above you never attach the <Obstacle> component to the entity. Add this line to your baker. AddComponent<Obstacle>(packageEntity);...
I just got done fighting this one. I had a slightly different objective than you but I think you can at least get started in the right direction:...
Obstacle is a component not an entity, you would have to do a query or a foreach to get to the component data - maybe a different approach to the...
found a solution that works for me: https://forum.unity.com/threads/taking-a-screenshot-and-placing-it-on-a-quad.1468607/
That was probably my issue with it as I can't do that while in an ECS system. I have come up with a solution that works though. I'm no longer...
I have a project where I need to take a screenshot then place it on a quad. I have a script that sort of works using...
I am trying to take a screenshot and then place it on a quad. I have it working - sort of. Here's what I have so far: var quad =...
I have been working on this one for a while - finally got something that works, if somebody comes across this in the future here's what I did: var...
I need to copy a screenshot onto a quad and I’d prefer to do it all in an ISystem (or SystemBase) if able. I have a version that works in mono...
I doubt this is the issue but is there a reason why you are using planes over quads? What’s your triangle count?
You don’t need to complete the dependency, you need to complete the job, new SpawnJob() { playerSpawner = spawner,...
Interesting, they provide you a way to easily connect a mono to a system through the EntityManager but everybody (including Unity) says that you...
Ok so what’s the bridge between the system and mono behavior,,I feel like this is stupid simple but I haven’t been able to connect them
I'm sure this is super simple but I can't get the right combination to call a monobehaviour method from a system. public class...
I appreciate all the help but maybe it can't be done without a parent? Rotate2 ends up doing the same thing as Rotate.
So I tried using MattMuko's solution and the one in the Transform Comparison page but I always get the same thing - If I don't have a parent on...
Well I'm running into the same thing as you are now - the Rotate call on the transform does not take a second input... My work around is to parent...
Think you need to add Space.World in your rotation call, take a look at this localTransform.ValueRO.Rotate(0, 3 * deltaTime, 0, Space.World);...
I was able to reproduce it just now - I have a folder full of Prefabs, when I view any of the prefabs, then I would get that error continuously,...
I am trying to save multiple BlobAssetReferences togethor to disk. I'm using NativeHashMaps to store the data in components which works great but...