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Year 2022 and the problem still exists even in LongSupport version 2021.3.1f1 - what a sad joke ;p error CS1504: Source file 'some.cs' could not...
Yeah... faster is to instantiate 10 quads prefabs and put them on terrain than painting a terrain. The problem is with SetAlphamaps(0,0,maps) -...
I checked again checking all times my process is taking. All of voids are taking like from 0.001 (calculations, etc) to 0.5 ms (pathfinding) and...
Never mind, the problem was somewhere else not with applying layers. But still, some shader to make paths/roads on a terrain sounds like a good...
Hi. Can't find an answer so posting a thread. Not sure if scripting is the right place but can't find the Shaders section. To the point... Do you...
Thanks! Problem solved, Visual Studio 2019 did the trick. Finally, defined methods inside Interfaces ! :)
In Both. Visual Studio is showing the error that Interface can't implement methods. And Unity showing error that methods are not implemented even...
How did you manage to do this? I downloaded 2021.2.0b10 and in Visual Studio still got the same errors about Interfaces and methods. What steps...
Yeah, that's true. I have no idea why Projector has all these settings if they don't work. The size of the projected texture is just a size of a...
I like to use Unity and I don't want to switch. I said all of this because I care. If you don't care then you just leave (as in real life with...
Hi I'm using Unity (for a hobby) for over 10 years now and this is sad but Unity is going nowhere. You are spending 99% of efforts for features...
Yeah... Unity team forgot about 80/20 rule. Now their 99% of efforts are put into solutions which would be used by 1% of people. But solutions...
that's because StartCouroutine is like 'fire and forget' so the next line (return result) is being executed before even Ienumerator started so it...
NavMeshQueryFilter filter = new NavMeshQueryFilter() { areaMask (1 << 4) | (1 << 5) }; NavMesh.SamplePosition(pos, out NavMeshHit hit, 0.5f,...
Unity team - stop working on some advanced stuff that will be used by 1% of people when you still didn't implement such basics solutions which...
You really want me to pay 30 for something that should be included in the engine by default? They focusing on some useless stuff while basic...
On every material in HDPR you have a checkbox 'Receive decals'. Is checked by default so just uncheck it. But yes... this is odd... should be done...
if it was easy, I wouldn't ask ;) Maybe I'm missing some 'using' here. As for now, I can't make public DecalProjector to drag-drop from inspector....
Hi Question is how to get access to Decal Projector Component via script? I want to be able to change its size via code but no idea how to get...