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If you've just stumbled on this post like I have after trying to update some older builds, you can try a solution that I have found that seems to...
Using plane anchors is what you'll use most of the time, the point clouds are just the raw frame data and how ARKit determines what a plane is....
Yep, was a dumb idea though. The sheer number of point data amassed over just a few seconds is crazy. Run out of memory very quickly. I'm trying...
Am I right in thinking that the PointData is only from the current frame? I'm trying to analyse the point data but it doesnt seem to be...
Yeah thats pretty much what I'm doing, that works, it just causes a jump when i re enable arkit as the camera feed from that takes over. ARKits...
Unfortunately that doesnt quite work. Having any session running at all causes Vuforia to not run correctly. I can turn off vuforia and start...
I've been trying this out and so far its been super easy to get up and running! I'm trying to integrate it into an existing AR app, but some of...
Hello! I'm trying to get marker to markerless tracking working, but I am having issues getting the two to line up after they make the switch....
Hi Steven, moving folders manually isnt recommended, since it could cause missing linkages, you can change the path that everything is stored at...
Good news! I've reduced the price of Scaffolding to only $15, more affordable than ever!
Hey, In the video I'm using my own buttons yes, but the way they are structured allows you to just drop in art assets from any third party...
Hi guys, I recently released Scaffolding, a Unity framework that lets you quickly and easily create your menu system or game flow all within the...
This looks great! I've been after some soft body physics for Unity for some time now. Whats the performance like on mobile? Whats the cost per...