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If you changed OVRCameraRig's or any child of it's transform it is possible. OVRCameraRig's transform always must be (0, 0 0).
Same problem here. Did you find a solution. I can not open my project in any way. What is "deliberately break my code to keep it from compiling,...
Well not sure if this will help or be a good solution but for IOS I ended up with an easier solution. Open Keyboard class from Xcode under...
Not sure if this will help or be a good solution but for IOS I ended up with an easier solution. Open Keyboard class from Xcode under Classes-UI....
There is a weird issue that TouchScreenKeyboard.area.height returns device height instead of keyboard height. Tested on Iphone 6s. Unity...
512X512 or a lower size is for Simulator builds. For device builds there is no issue with 2048X2048 or no override.
We finally fixed the issue. Thanks for that advice. With "bt" command I saw more about crash and in my case crash reason seem about textures(Not...
Well, we tried a device build and there are no errors! But still occures in simulator builds. 1) In my case my Mac is M1 so I installed Unity...
Did somebody fix it? We've been working on more than a week but we can not find any solution.