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Can confirm the issue on MacOS editor silicon - where the plugin doesn't run in silicon mode.
Another reason for this happening, even if you do not have more than one hub running, is that if there is another user in MacOS running UnityHub...
Thanks, although the real want is to have a font created from a TTF byte array. I believe there is an unexposed API call that does just that. This...
Curiously which platform are you using (PC/MacOS/iOS/etc..)?
Make sure you have the following installed the TMP Essential resources: Select Window-TextMeshPro->Import TMP Essential Resources Also ensure...
At the top of this email thread I detail how to read a non-system installed font into Unity. Here is some more code: // Since I'm loading the...
I'd say having to create the font from a byte array is the most important. For instance in a WebGL app you may not be able to dynamically download...
Thanks! That sounds like the best approach. You can't rely on the program to manage the byte array.
The idea is store the TTFs in the cloud and then process them in real time. This circumvents two issues: a) the font is not installed on the...
Anybody know how to get hold of the Dreamglass SDK? I tried to contact the Dreamglass support, but they simply said to look on their website which...
I couldn't find any direct instructions on how to load ttf font files at runtime (and not OS specific) and there are some complex solutions out...
I want to chime in here. I've had a lot of success using Unity3D for creating corporate enterprise apps across multiple platforms.
// Here's my take. Scrolls the selected object (in target_gobj) to the top of the scrollview // This code should be called via update () with...
I gave up and used [uGUI]PanelManager from the Asset Store
I'm having issues with apps dying on startup when accessing 3rd party libraries, such as sqlite
Hi Revolter, Setting it X=width is a pain if the resolution or orientation changes. Anchor points outside [0,1] make a lot of sense. Petr
Hi Lasse, I think it is a bug. The only way I could get around it, is by creating prefabs and then changing the instance of the prefab's curve. A...
Hi All, I'm trying to create a simple script that when attached to a panel will create a "SLIDE OFF" and "SLIDE ON" animation based on a specific...
Hi All, I've followed up with several threads, but nothing seemed to help. I'm trying to create an animation for uGUI RectTransform's...
Thanks adslit, that worked. No need to use SetResolution or anything else. Simply applying the 4.5.3p3 (patch 3) solved the issue. Petr