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Is it possible to create a custom ray material/look in XRI toolkit (similar to MRTK3)?: [ATTACH] In addition, like in MRTK3, the ray changes from...
I have already installed the xr hands package. However, isn't shader graph part of URP? Does this mean I cant use XRI in the built-in render pipeline?
I am still getting a weird error. The hands for the XR Device Simulator are both pink (it is not able to find some shader) [ATTACH]
Hi. Just downloaded Unity 2022 LTS. It is working now. Thank you!
Just tried it again by creating another brand new project. Still the same error. The steps I am following are: 1. create new project from unity...
Initially, I had updated it using the package manager (I didn't do it manually by editing the manifest). That gave this error so I created a brand...
Unity 2021.3.12f1 (LTS)
Hi, I tried creating a completely new project and then directly importing XRI v.2.4.0 and still get this error
When I try to import XRI 2.4.0, I get this compiler error:...
I am trying to understand how the Hand Interaction Demo Scene works provided with the XR Interaction Toolkit (which uses XR Hands package to get...
Hi, this is a really late reply but could you make the scene you created above open source? I am really struggling to understand how to get this...
I am really new to shaders and GPU programming. For my first project, I am trying to implement flocking using a compute shader. I read the answers...
material.mainTexture = sometexture; does this statement mean that the material's main texture property has a copy of sometexture or its...
Hi, I am looking to get the same effect. I tried to follow the shader graph you provided in your reply but I am not getting the same effect. Could...
Did you figure it Did you find the solution? I have the same issue
How can I add multiple edge colliders to my 2d spline? My goal is to make a top down road and its edges to serve as boundaries which the player...
Can someone direct me to a resource that explains how to use this tool to create procedural shapes in Unity? I have tried searching for it and...
How would one go about making a procedural generated curve like in endless games such as alto's adventure. It should also have gaps and what other...
Currently, I am working on 2d game in unity which requires a scarf like effect similar to the one used in Alto's adventure. Also, the game's...
Can someone explain how to add these unlisted packages in unity now? I am specifically looking for the DOTS packages like Entities