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Yeah WebGL is the platform I'm hoping to target but I'm happy to wait for a bit if you think you can figure it out.
Hi, so I've been running into some struggles with framerate on WebGL being much lower than on normal builds that I can't seem to figure out. The...
No errors are coming up in the console which is weird and disabling C++ Native Code doesn't seem to work.
Doesn't seem to work with the Nature/Terrain/Standard shader even being on the built-in renderer but pinning the tile works fine so I will go with...
Thanks for the reply, do you know which shaders I have to include specifically? I tried the standard one but it doesn't work. It actually works if...
Hi, I seem to have problems seeing the textures when I run a build, it looks like this:[IMG] [ATTACH] In the editor, the terrain looks fine both...
I am having the same problem, I got around the memory error by going into the Unity.json file in the build folder and increasing TOTAL_MEMORY to...
Hi, so I have a GameManager script that is tied to a GameManager object in my game scene that I am using to keep track of the players connected to...