A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
That would be something I'd also would like to see. Selecting interpolation between vertex color would add a big value I guess.
Ohh! my lucky day :) Thanks for your generosity. Can test it on win 8.1 and mac book pro if you like.
You're quick KirbyRawr :) Since you've asked about possible features for the tool, I thought you might want to add the ability to fill the vertex...
Congrats on Version 1.0 Wes! Substance Painter is very robust and capable; Allegorithmic is very farseeing company. You guys made it again and...
Thanks for this. It really looks promising. I wanted to ask about some things to add to this. Is it possible to add Vertex alpha support? It...
Look like its going to be an interesting series. Looking forward for the others:) One small question about your animator setup; Do you think it...
Hello MediaGiant, Wanted to ask, if it is possible to use any of those tools on runtime. I see that "Boolean Ops" will support that in the future...
Hello newlife, Happy to see that you're back:) I've a few questions concerning your decision to discontinue UnityCar Pro; If I understood...
Here is the link that they've send with the newsletter. http://www.allegorithmic.com/products/bitmap2material Any info about the upgrade path...
It might be related to your export file and settings from Blender. Did you try exporting the file to an .fbx or obj rather than importing the...
Thanks for the detailed answer Raoul. Would you consider posting a list of upcoming features for Easy Roads V3. That would be very helpful for...
Hello Raoul, I'm watching this thread for a long time and I'm aware you're in open beta status and closing on releasing V3.I hope everything is...
Hello Livenda team, There is a very noticeable reflection on column (you can see it at the attached image) [ATTACH] That reflection's source...
Thanks for your swift reply Eric, I thought the Ugui has some optimizations under the hood and the easiness to use (I guess) + if you were to add...
Hello Eric, UFB is on my wishlist for a long time. I'd like to purchase this for an upcoming project. -Does using new Ugui give any benefit to...
Thanks for the fast reply. As an adjustment I wanted to know, if we can get a quad output while on pre-processing, which you already answered....
Hello, Is it possible to see the mesh as quads or ngons? While on pre-processing, are there any adjustments we can make or is it totally...
Hello seems like your normals are facing the wrong way. in Edit mode select all your normals press space key and type " Flip normals" that may...
Hi Chingwa, This is looking marvelous. One of the many good looking aspect of Tenkoku is how it blends with the terrain usage of haze andfog.You...
Just this morning I was thinking of such a node based approach to scripting. I was wondering what was keeping someone from doing this (and why is...