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Sorry just noticed for replies. First, I don't think tabular inside bmatrix is the correct way. You have to use like...
I'm inclined to say you might get a better result using \begin{array} or \begin{tabular} because you can customize its alignment in every column.
I don't understand why it's happens. According to the documentation, FindObjectsSortMode should exists. You can change this call to a more...
Fixed on latest release. Sorry waiting for sooo long.
Bug confirmed. Will fix it. Confirmed too. Need to use a proper rendering technique I think. Will fix it.
I don't undestand why you get these result. There's a video tutorial on YouTube that in the first minute explains how to enable TMP integration in...
I can confirm that textures don't work and also with inner text underlay. This is must be some issues related to Mesh's UV generation. I can only...
It's working... [ATTACH] Also it does work with Color property set in the object.
Interesting. TEXDraw-UIE is an experimental support for UI Elements. I guess that you've disabled UI Elements, which is totally fine. You can...
It looks like I have to implement some changes with what TextMeshPro has to deal with:...
Justify is enabled by default for all text. If you want to disable it across the project then go to the preferences file and then untick...
My bad. Didn't check compilation errors before submit. To solve this issue while keeping TMPro integration intact, open the script file...
(following from email) TEXInput is the way to do it. Upcoming version will handle this much better. It is a bug. Fix will come in upcoming...
The caret in TEXInput? I do have plans to revamp it further. But currently, I have no specific date when I can do that.
I didn't implement that yet, the closest one/current workaround is using a tabular environment with one cell. It was supported, but support was...
Meanwhile, I just created a video tutorial for TEXDraw, hope you'll like it :) [MEDIA]
This has been further discussed in private conversation and fixed in an upcoming version. Thanks. No, and I don't think it's worth implementing....
I'm using Unity 2019.4 LTS mac and Using URP. I have no issues. Will try your unity version. Meanwhile, can you tell us The OS, or maybe you can...
You can add a Content Size Fitter or put it inside a Horizontal/Vertical Layout Group.
I might need to add more explanation. You need to go from Menu Bar -> Tools -> TEXDraw -> Show Preference, then go to the Configuration tab. The...