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Lightmaps is one thing, but what about light probes? Switching lightmaps is useless without switching light probes as well...
Well that is all nice but it will not fix our problems. For example we have all game mechanics split from visuals right now, so there is always...
We are also experiencing crashes on scenes using sprites. Please provide link to the ticket so we can vote it up. It's quite critical issue, MI...
I'm sorry for resurrecting such old thread, but that issue still occurs even in latest Unity 4.3.1. It's 100% reproducible when using render...