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I was encountering the same problem. Made a quick and dirty fix based on an answer in the issuetracker :...
@slice3d I tried upgrading and it didn't solve my problem. We decided to no longer resize nor move the camera's viewport rect. One of my...
@slice3d Hi! I'm using the 2.0 version of your system and I got some odd behaviour when running on OSX Yosemite (it's perfect on Windows and OSX...
This needs to be confirmed, but setting all rendering path to Forward fixed the issue (it was set on Deffered Lighting). EDIT : Had a hunch when...
Thanks @Marcelo Viana, I was beginning to think I was the only one having this issue. How did you manage to replicate? Could you maybe link an...
By the way, @monkeyscience I got my hand on a MacBook Pro running on Yosemite. So I tried and went to your Skyshop demo. I got this : [ATTACH]...
Hey monkeyscience, I did report this issue today after I could get my hands on a OS X Yosemite and get some intel. There's been some updates on...
I tried to make a new scene with only one render texture, one cube, and the camera facing the render texture. By randomly moving the objects, the...
I've got some update ! I managed to get my hands on a new MacBook Pro, Intel Iris, i5, Yosemite, so I installed Unity and opened my project and...
I think I'll do that. I'm running out of ideas here. Thanks for your help :-)
@monkeyscience Ok, just tried it. In both cases, problem still happens.
Hey guys, I'm experiencing some issues when building a WebPlayer app with Unity 4.5.2f1 and using Skyshop shaders. [ATTACH] [ATTACH] As you can...
Howdy everyone. I'm getting an issue on a WebPlayer build, only when running on OS X Yosemite. This problem is a bit difficult to explain, so...
Decoding? It seems a bit strange since the video start playing when www.movie.isReadyToPlay turns to true. Could you explain this process? There...
@Graham Dunnett Hi, I'm working with MaT. on this issue. Since we cannot really serve a lower resolution version of the video as it would really...