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I'm having trouble to eliminate the possibility player spamming space key to trigger double. My code for jumping is like this: public void Jump()...
Bump. Any pointer on how to tackle this problem?
I have been having trouble implementing this. The problem is : I have a collection of UI items ,stored in scrollable panel "A", that can be...
Hi Stephan, I'm trying to make my text bend on a curve (circle, basically). I read that you've made something similar (animation on a curve)...
Thanks for the reply, So 0.1.46 BETA 5 for Unity 4.6 only available via TextMesh Pro User Forum? I thought that there's some kind of error in...
Hi, I just purchased this plugin and when I imported to my project, how come example #10 and #11 are not imported? My project is using Unity...
Try the Sleep() function as well.
I have a particle system for a waterfall that pour down to a flat surface. But at some point I want to rotate the flat surface that it forms some...
Oh... I think I know when the node links setup their own localRotation. When I dragged the rope end GameObject to the inspector window, the node...
In that animated gif, I made the "RopeStart" as the child of the sphere (the harpoon) GameObject. And the "RopeEnd" as the child of a "Nozzle"...
Hi UGTools, I'm in the process making a grappling hook/harpoon as well, but it seems the rope can't update the joints fast enough when the...
Thanks Partel! I haven't fully understand and implement it yet, but just from looking at your modified example, are these the step-by-step : 1....
Thanks! it works like what I wanted now. How about having the ragdoll able to stand straight on a ground after being released in hung position? Is...
Hi Partel, Here's my scenario: I want my characters to be handling a rope (attached to some kind of ceiling) with just his left hand while...
bump. Could anyone help me?
I'm trying to dynamically load a video from StreamingAssets folder, but somehow the www.movie returns a movie texture with duration -1...
Is there a way to rename the BMData generated when building the assetBundle to have some kind extension? I want to avoid renaming the BMData file...
So I can include a scene with lots of prefabs in my build and have the prefabs placed somewhere not in Resource folder to reduce the application...
Thank you for the prompt reply. I've "fixed" the problem myself. The problem was the server gave 404 when the device trying to download the...
I got "Download BMData failed" as well here. Already tried running on my iPad2 and still give the same error. And yes, I've built the AssetBundle...