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The trouble is, even when you rename objects that have been created and animated entirely within Unity (such as particle systems), it breaks your...
Hi Phong Sorry to have bothered you with that one, that was entirely my bad; I was trying to combine meshes that totalled over 65535 vertices....
Hi Phong One weird thing that I've been getting is that even if I follow the same procedure exactly I won't always get the same result. This...
Hi Phong, Thanks so much for your detailed reply! I will try the things you suggest. With the skinned mesh I followed the steps in the video,...
Hi There I am having a couple of problems with mesh baker. On the whole it's working really well, there are just two things I can't seem to do:...