A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hello! Is there a setting for inertia to stop objects from deforming when in uniform motion like in elevator?
How can I transfer this alpha from _Depthmap to _MainTex, so the shadow caster passes can use it, or how to write this custom shadow pass?
I have changed the code, and no difference made.:confused:
Hello! I have a shader that makes unlit cutout surface receive shadow. It works as below: I want to make its cutout let through light/shadow so...
Same here!
Hi, thank you for your advices. I have solved the distance matching problem by using Linear01Depth on image value. Now I have a shadow blending...
Hi, I made some progress 1. I have found someone who has done similar project and published it online. It sort of work, but the distance of...
I have deleted the license file at "C:\ProgramData\Unity\Unity_lic.ulf" and I can get my new license now, thanks! Problem solved!
This happended after I reinstalled windows OS. I can't get personal activation now. even tried manually activating, it saids reached maximum...
I have encountered this problem as well. also in 2018 version of editor. I can't connect to activation server when I try to renew my license.
Thanks for reply, good to know what to expect down this path. I just thought there would be a template or something for such type of game.
yes,I have depth maps,but how to use them?
I used to play games like dino crisis and resident evil back in the days when PC hardwares were not as powerful. these games use prerender still...