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Title problem. The game works just fine while in the editor and the Play button is pressed, but once built it just shoots out one error after the...
I have imported the roads (it was a single FBX file, all the roads are seen as one object) and despite playing around with the bake parameters,...
I am going for a 3rd person camera and i want to get the camera to rotate based on the mouse's X / Y input. I have created a cinemachine free look...
[ATTACH] The problem is rather simple. I have a script that is supposed to do the following. OnTriggerEnter2D -> sets the "open" variable to...
I don't know how to make multiple animations in Blender and have them stored separately. What i did do was create an animation of a dude taking a...
What the title says. I have a rigged cube man with an idle animation, exported into an FBX file (Made using Blender) . When i import this asset...
An image of your scene would help a lot. Trying to visualize this is a bit hard.
Recentering the origin to the geometry's center of mass fixed it. Thank you very much!
I made a simple block humanoid in Blender and imported the .blender file in Unity. When i add it on my scene, its transform point does not...
I am not sure how to check the zoom level (doesn't seem to indicate it anywhere) but i will try messing with the colliders first. Thanks for the...
[ATTACH] Blue Object (Player) has a Rigidbody2D / Collider2D / Script components. Orange Object ( Grounf) has Collider2D component. After...