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What are ways to extend the battery life of the Oculus Go? It gets drained very rapidly for a simple 360 video scene, and it does not get drained...
I'm having an issue with interacting with objects. If I try to pick up and toss them, they freeze, and then fall with gravity, rather than...
@Aurimas-Cernius Ok so that means I have to set up cert's then. When you say "with no option for site" what does that mean? Is that what...
@Aurimas-Cernius CertificateHandlers don't work for WebGL. I already have this running on desktop with a CertificateHandler always returning true.
I'm using REST interface on a remote machine (scoreboard etc) and I can't connect via REST. It works in local testing, but as soon as I do it...
How do you handle accessing secure data in a WebGL app? I'm thinking of situations like you have a login token / password to access a remote...
I have made a new project in 2018.1. I have set the scripting runtime version to Stable (.Net 4.x) , API compatibility version to .Net4.x. Then...
I have seen other people have gotten gRPC working "out of the box". On gRPC I built I have the following error: Assets/Scripts/RpcGrpc.cs(77,49):...
I'm using UnityEngine.Ping and it is giving me failed responses while I'm getting successful pings using command prompt's ping. The Unity ping...
I'm wondering what approaches people take to dealing with allow / disallowing collisions between projectiles and units in a Top-down-shooter or...
I got screwed by updating too. When (if) I manage to get Unity open the windows are all blank. Mostly the application hangs after selecting a...
I think a bunch of updates have broken my Unity. After some updates Unity would freeze after it finished loading any project. I tried reinstalling...
Nope. I do have open VR in the project though. This seems to be related to my computer. I got someone else to try building my project and it...
I'm building a mobile app. I worked on some new changes this morning and then the app started crashing on mobile. I backed out my changes and it...
Cheers!
I am working on a VR project, which also has a non-VR version, however when I make a new blank scene with no VR camera, The game still runs as a...
Most likely something is broken in the vive camera prefab. Can you re-import the prefab from the vive asset and try that? If you have other...
Use your physics layers. Make the local player not able to collide with remote player layer, while allowing all other collitions to occur.
The new Unity networking appears to be mostly focused around FPS games and my attempted uses of it feel hacky. What is the correct way to use the...
I am making levers using joints. The lever is is a rigid body that has a joint with an X rotation axis. If I lock Z and Y rotation then the object...