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Hmm... I must be confused how these things worked. I used the hls.js demo web site because I was under the impression that it uses the browser's...
Is there a chance other direct replies have been lost? Not to be a pest, but my Vimeo Pro trial is about to expire and with it my testing link for...
I have a M3U8 playlist I want to stream to a WebGL application using AVPro. The stream works fine in both the Unity editor as well as in a test...
A quick request for future releases: There are a bunch of float.Parse methods that break when running in a foreign language. They should specify...
Actually, there are several scripts under Basic Pack / Scripts that might be better off in the main scripts directory. SgtSimpleOrbit for example....
That did the trick, thanks! BTW, if you delete the examples directory you're left with a missing reference to SgtDepthTextureMode.
Is 3.3 live yet? I just tried downloading and got a fresh copy of 3.2.4.
I noticed in your UnpackScaleNormal function you reference a "UNITY_NO_DXT5nm" that looks similar to what I'm trying to do. Is that something...
Tom, I'm trying to load normal maps at run time but having a challenge getting them to operate using UBER. I think normal maps are stored in a...
The current implementation of SgtCloudsphere requires a cubemap for its main texture. However, our application reads in real-time cloud imagery...
Thanks for the reply Tom! Continuing with the planet example I have an emissive map of city lights, but the lights appear all over the planet. The...
I'd like to use an emission map that only illuminates in the shadows of a mesh. For example, a planet that shows city lights but only on the dark...
Tom, I very much appreciate you high level of support. I've been very happy with RTP and the latest release is no exception! That said, one more...
I think I'm having the same problem. Can anyone confirm that RTP currently isn't working with Unity 4.5?
I tried creating a new project this morning with Unity 4.5 and RTP 3.1. On import I get several "Serialization depth limit exceeded" errors....
Thanks Lars! That did the trick, I missed a couple of the files that needed renaming.
Hello, This is probably a silly question, but according to the tutorial found at...