A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
No, it's must be something in my project :/ but it crash with fog Logo scene -> Main Menu (crash on loading) ->Empty new scene
So i have tracked down to the params. It's about the fog : m_Fog: 1 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 1 m_FogDensity:...
Hi. I'm sorry for the late answer but i have lot's of works. I have find something i think : It crash in this order : Logo scene -> Main Menu...
Hi I'm not using full screen mode, but in fullscreen mode it crash to. It's not crashing with an empty unity project. It crash in this order :...
Hi. Thank you for your answer. I have forgotten to say that i have already think to the driver. It's already cleanned and reinstall.
Hi. I'm in front of a strange behaviour and it's drive me crazy. Project : editor : Unity 2018.4.8f1 XR : SteamVR 4 scenes : - Logo - Menu -...
Hi. Very good asset, but i may have found a issue with the version in the asset store V 1.25 Unity V 2018.1.6f1 The DNA ranges for the races are...
Hi guys I have another question about multitexture / submeshslot. I try to create some hairs and i a little problems. First the gameobject...
Thank you for the tips. I have already looked and find the MAX_VERTEX_COUNT const in "UMAMeshData.cs"
HI guys. Is there a way to doing it myself can you point me the direction of the scripts ? I'm stuck with hight poly mesh and actually can't...
Hi, sorry to bother you again but i'm facing another problems. I use another body but this time i'm missing part of face : [ATTACH] But my face...
Hum ok my body part have 68k tris and my unified body have 108k I will try to look how decrease number of tris. Thank you :)
Hello guys, I'm trying to implement a new race into my project but i have a warning : Could not claim shared submesh buffer of size: 309336...
Well i will wait for the p4 into linux editor. My issues is that i can't build android apk since android update (the same as this issue) and the...
Is there a chance that fix will be ported to Linux Editor ?