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Bump. Crazy this still isn't implemented. This affects game developers. We need to architect around this and it compromises the product.
I'm working on a system which allows mods and I have everything working with loading FBX, textures, avatar, etc. from files on disk (outside of...
I'm using the "no game object" workflow and I'm noticing a difference between game object shadows and the GPUI shadows. This image compares them...
Great asset! Thank you. I'm using a no game object workflow. Question is around the "buffer size." I currently start with a buffer size of 0 and...
Fantastic, thank you. I'll proceed with my game as-is and plan on upgrading it once your cluster enhancement is live. It's not a blocker until we...
@Wright I'm struggling with my tile seams blending smoothly. I found this video which addresses it, but the options shown in the video aren't in...
Is there any way to get this to work with UMA? https://i.imgur.com/EhMKGN1.png Perhaps UMA Power Tools? It allows viewing UMA in the editor and...
Does anyone know of a way to add a custom Aurora effect, beyond just changing the settings of the included one? Enviro has a nice Aurora effect...
I'm generating my character at runtime by instantiating a preface based on DymanicCharacterAvatar. That's working fine, but then I'm trying to...