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I tried what you asked me and unfortunately it doesn't bring any results :( [IMG] [IMG] [IMG]
Hi! Thanks for the reply. No, I did not change the cull settings in the output. Here's the unitypackage you asked for. VFX Graph version: 14.0.8...
Hi, I wanted to make heat distortion using Visual Effect Graph in HDRP along with this tutorial: [MEDIA] Every VFX effect works except...
Bump
Hi, I have 1 light and 2 cameras. How can I make this light only visible in one camera? Can this also be done dynamically with C#?
Actually it is a bug, but speed rotation (in my code) is 6, and its pretty fast, and you cant moonwalk, only when I slow it down to 1 or 2 you can...
Hi! I have a script made for rotating a character where it goes. But I would like to add the possibility of "moonwalking" like in Dead by Daylight...
Hi! I'm new to the Multiplayer category, so I'm asking this question. Well, I'm making a game that is supposed to be a multiplayer game....
Hmm. Nobody will help?
It just jumps a lot lower then, but it bounces back and goes into space anyway.
My script: rigid.AddForce (jump * jumpForce, ForceMode.Impulse);My problem is that when a player touches an object that has a collider while...
Thread closed, one collider was disabled...
The "Player" object has a Capsule Collider. The map also has a Collider but is made of many Box Colliders. However, if I touch, as a player, an...
Yes I am, and I call this method at Start.
Unfortunately it doesn't work. Maybe i am doing something wrong... here is my code: if(transform.rotation.z > 60 || transform.rotation.z...
Hi recently I was making a car that runs with wheel colliders! Now I'm trying to make a script that will turn the car to normal position when it...
Yes, this is the map model from the game. It is supposed to be very big. I was thinking about Material Converter script for 3DS MAX. Because...
16,000 textures are a bit too much for me to manually add to the model :'(
Is there such a thing as auto-texturing in Unity3D? Because my model (.fbx) after exporting from .max when I open it in 3DS MAX it is white but it...
Should I use UV Mapping or UV Unwrapping???