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I've been running into this same issue for a while now, did you ever find a way to fix this? Thank you!
Does anyone know how to resolve this issue, I've tried to delete the packages.json file and go into "XR Plug-in Management" but it hasn't worked....
Thank you, I kind of got it working, but there are still issues thank you so much for the help!
Yes, I want to lower the variable by 1 every time a trigger enters a certain object, and when the variable gets to 0, it'll make a certain game...
Sounds good, so the trigger function works, but I still have trouble changing a certain variable from another script.
I get a different ID instance each time, even though they are the same prefab.
It gives me this error message in Visual Studio: Error CS0103 The name 'GetInstanceId' does not exist in the current
But what happens is say the "items--;", the consol log will only show "-1" every time there is OnTriggerEnter and so that's the value of the variable.
OnTriggerEnter does work, how would you suggest I get a certain variable from a different script.
I need help accessing a certain int from another script, but when being called my script doesn't retain the original value of the int from its...
How would you suggest to fix this? I require a collider in order to have the object pickable.
During an Update() function. I put a money GameObject in a hierarchy so it would instantiate the clone of the money in a set position.
I am trying to instantiate an object to its original location. So there would be a stack of dollar bills, but when the player picks them up it...