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Developing for Quest 2 with Unity and, every now and again, I get a sudden almost complete loss of frame rate accompanied by a number of messages...
This worked to solve that apple silicon issue - thank you! (I replaced the NativeCode bundle in the Package Manager downloaded MM2 with the one...
MM2 Doesn't seem to work at all on Apple Silicon versions of Unity (using latest MM2 version 2.1.12). Just gives a bunch of: Thread failed:...
FYI - you may already know - it seems to be the Screen.width that's returning the wrong value. If I change that enclosingBeginArea from:...
That seems to make half the next (maybe reload) button visible at all widths. Here's a screenshot at maximum width after making those changes:...
Thanks - but unfortunately, I don't see that save button. Just the 'Convert Audio Files' button always at the very far right side of the pane, no...
Hi. On 2020.3.1f1 on a Mac, when I edit the placement, range or assigned mouth shape in the Lip Sync Editor, it works while I play the clip in the...
Yes! That seems to have worked. Thank you!
Just tried my same exercise as above using Unity 2019.4.23f1 and it worked fine - so it looks like an issue of Puppetface with Unity 2020.3.1f1.
Hi. I've set up a lip sync with one clip - and it works very nicely ... I can edit and playback. Thanks! However, when I try and add a second...
As interested as I am in some Unity 5 developments, I have to add my voice to those like Vic, above, who are very disappointed at WebGL (and...