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i solved it...the only thing I did was I made a namespace named SceneManager..and when I write command my engine refreshed and show me...
ok..hello guys. I was making a basic game for practice and be faster but I get this error..everything was fine but I just add a comment and this...
thank you so muchhhhhhhhhhhhh.but I have a question.
what?
error = Assets\Scripts\Granade.cs(51,43): error CS1061: 'Collider' does not contain a definition for 'GetComponet' and no accessible extension...
guys u can use old and new input system just:go to performance>player>other setting and there is a setting wich u can choose both old and new setting