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@check_marc Ah that's awesome thank you. I'll start digging into it. Much appreciated.
Hi, brilliant asset. Having no issues with it whatsoever, but actually more of a curiosity. I'm relatively new to coding and have been looking at...
Getting this also. Importer(NativeFormatImporter) generated inconsistent result for asset(guid:76c03a8e8d5be912ca02c2415250c1b0) Using Version...
Ah, thank you for the explanation. I will definitely look into this as its an area I need to learn more about. Coincidently, I've been pointed to...
So how does that method work with Sprite Atlas? I assume I'd just assign the normal map in _MainNormal but when runtime hits, how does it work...
Yup, that's a good idea. Thanks for the input, I'll give a test run and see where it goes.
Ok fair enough. I'm more worried about modifications to sprites once I've imported. For instance, if I need to edit a sprite after importing with...
Still wouldn't mind an answer on this regarding the Sprite Atlas. Is there definitely no way to use sprite atlas with normal maps? I'm not 100%...
Bump?
Hi, just a quick one. Is it possible to use 2D renderer Sprite Atlas' and Normal Maps together? If so, is there any documentation on how to...
Hey folks, I'm having an issue that I'm finding difficult to communicate. It's essentially the animator not lining up with code, and being a frame...