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Resolved by switching to AdMob. ROFL:p
I'm trying to implement Ad mediation in a game i'm working on, I'm getting this error when I try to make a build after implementing Ironsource...
Thank you Spiney and Kurt You guys are legends <3 Man I read the description of rigidbody.velocity unity API page more than 10 times but never...
Thank you both Kurt and Kdgalla for your responses. I think I confused everyone with my initial question(to be honest even i was confused) I'm...
Hey Kurt, Thank you for your response. Yeah I tried that but as you said the gameobject always moves in world z direction(forward) regardless of...
I'm using this simple code to move the object using its rigidbody thisRb.velocity = transform.forward * speed; when the object rotation is set...
Solved: Setting Cinemachine Update method to: Late Update fixed it.
I'm trying to create a infinite runner, and im using cinemachine as camera, after every 1000 mts im resetting the scene to to its initial...