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Sorry yes I should have included the entire thing. I just lerp between d_yaw and d_desiredYaw to smooth it out using System.Collections; using...
I have this issue with limiting my players camera when the player is mounted on a horse (the player object is a child of the horse). Everything...
Having the exact same issue with the same sort of setup! Let me know if you come across any solution.
I've come across an issue where the saturation of my ArmsCamera post-processing always sets itself to 0. Any help would be appreciated.
Did you ever find a solution to this, just came across the issue myself. Thanks.
Got it, Thank you :)
[ATTACH] When using a point light with lightweight rp, a black line appears where the outer angle meets