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I would: 1. Ask him/her for system specs and OS + version 2. Do any other common games crash in his system? 3. Are all the drivers up to date?...
Thank you Tautvydas-Zilys I was interpreting the "DoNotShip" as a warning to my final build (do not ship this build due to a problem), now I see...
ohh, good to know Tautvydas-Zilys... the folder is not causing any issue, I just wanted to release my project now to SideQuest and was heeding...
Thank you labefat
Hi, When building a nondevelopment build I get the folder in my build directory named "Fail_BurstDebugInformation_DoNotShip", how can I fix this...
bump... any ideas/ suggestions please? I've completely uninstalled and reinstalled Unity Hub and the editor three times now and still and am...
also tried to run Unity Hub and Unity Editor as an "administrator", did not fix the issue
if I also do a reboot, don't launch Unity Hub, and try to launch the editor directly from the shortcut it will not launch... this is very strange...
was working then seemed to stop working after the latest windows 10 update "22H2" I believe, get a spinning circle to the left of the project name...
bump... any thoughts on this...
I have a scene and in this one scene the player is teleported to an outer space area for a brief time. I used to handle this by changing scenes...
Can you please post some of the best voices you have found so far Billy4184, especially the female ones
This is really interesting, thanks for taking the time to post this Murgilod!
thanks, will look into this
that's kind of what I was thinking, but some of the conversion programs out there now are getting super sophisticated, even thought not perfect I...
Hi, Was curious as to what you all use for NPC character voices, do you record friends voices, use a digital text to speech program/website (if...
how can I delete this post please?
Bump. Same problem here.... still no fix??
is there a way to change the way Navmesh slows down (i.e. slow down faster or slower)? I would prefer to not turn NavMesh on/off, if I could tell...
thanks for the idea Kurt-Dekker