A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
?
I have an On-Screen Stick that controls player movement. If I use a script to SetActive this joystick gameobject to false then true, I get this...
Using the Oculus Plug-in provider with XR Interaction Toolkit
Hi! I'm developing an app that supports Rift. If I put the headset to sleep mode, then turn it back on, the controllers are not detected by Unity...
Yeah I just noticed it when finding a relevant answer to my problem. I don't know why they let a good source of information just degrade to...
Any updates on this? It would be nice to be able to cancel/pause when importing big projects. It could work like this: after pressing the cancel...
Any solutions?
Really annoying
Any solutions to this?
Thanks for the tips! I never said I disabled keystrokes, I wanted to disable the mobile UI buttons that substitue for the keyboard when on PC. For...
Thanks for the answers, I will finally make myself learn the new system :D Are there any tips how should I handle platform-specific GameObjects,...
I can add mobile controls, my question was about managing the 2 different input systems (PC and mobile) at the same time.
Damn I should get into the new input system :D
What is the best way to manage the same project for different build targets? For example, I'm a solo dev working on a game. Currently it has...
Is this really that impossible to solve?
Thanks for the answer! I also thought about solving this with creating a master server that collects data, and worker clients that run simulations.
Sadly the physics system is an integral part of the simulation I can't remove. Launching separate instances would be a great solution. Can you...
@Kurt-Dekker Thanks for the answer! So because I want to run Unity physics simulations (complete scenes) parallel, what I want is impossible, do I...
I'm making an evolution simulator where I iterate over generations of creatures. It would really speed up the evolution if I could run a...
Happening for 2020.3.16f1 WebGL.framework.js.gz:1 Uncaught SyntaxError: Invalid or unexpected token WebGL.loader.js:1 Uncaught ReferenceError:...