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Thanks for stopping by this old thread yant :) I setup a test scene to show this issue in action. I took the contact modification demo from this...
Is there a way to specify a separate PhysicsScene to the "Physics.ContactModifyEvent" callback? I'm trying to use this in combination with...
Yep agreed with this. Lots of space being used up just to push services I doubt many people use. Being able to customize the columns would be great.
I'm still confused by this line in their FAQ: What does "distribute" mean here? If my game is being sold on Steam, I'm not distributing the...
Here's what I don't understand. If I release a game and it makes 200K in a few months and hits the 200,000 install threshold, what happens if I...
Perfect, thanks Stephan_B!
I have everything in one UIDocument, which I load templates in and out of, so unfortunately that wont work. But for others that would be a good...
You can get pretty close to that if you want to. Inherit from a VisualElement, then add something like the code below: public class...
I'm trying to get my project setup to use new(ish) TextCore, but I'm confused how it's meant to be used. 1) What is the difference between a Font...
One feature I very much miss from the old Unity UI system is the ability to drag and reorder elements in the hierarchy at runtime. I'm currently...
I was trying out the new recorder (great feature btw) and noticed a tiny issue. When the recorder starts, windows changes to the "Pointer" style...
Anyone else getting this in the editor when selecting an element? [ATTACH] Clicking the white image in a canvas. I was getting the same issue in...
Add a property to your class like below (making sure to use TextMeshProUGUI and not TextMeshPro) public TextMeshProUGUI MyText; or...
I might have misunderstood the question, but isn't this what atlas variants are for? You start with your 8K atlas, then create a variant at 0.5...
Thanks for the responses. It's good to know there's no standard rule I'm missing and that it depends on the project. Cheers!
I've been wondering this question for ages, but have never been able to track down an answer online. In my game I have a lot of sprites....
I've been getting this error every second time I open Unity 2020.2.1f1 (always seems to work if I quit and then retry). Manually cloning the file...
Ok cool, that aligns with what I see most often in peoples code and videos online. Appreciate the info.
That's a nice implementation. I suspect most people are using their own little scripts like that. If I had to guess, a lot of new developers to...
I've seen that before and it's always seemed a bit strange to me. What seems odd you have to make an individual extensions of UnityEvent for every...