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Yeah I just implemented that yesterday :) Just had to give it some thought and dig into how everything works - which I had to do anyway at some...
@georgesdimitrov Thanks for links, thats enlightening. Since I pull and modify my values in c# from Table object and it isnt serializable I guess...
I'm kinda stuck for couple of hours already figuring best way to serialize Table object. Just letting you know it would be great to have something...
I just wanted to say that with gnu license that you published it under -wchich is completely fine - its impossible to use this in commercial...
One question then - do you plan to have some method for user instead to import full spritesheet like you need in rpg maker to add single sprites...
I might buy it buuuuuut those are my concerns I have: 1. 32x32 tile - would be great to have any kind of tile size support 2. why limit yourself...
@Celestipoo Let me rephrase if I was confusing at first :) When you move gde folders around (in my case from root/assets to root/assets/external)...
@Celestipoo I moved my game data editor folder around. Pointed out in settings to new place where gde_data.txt can be found. Cant generate custom...
@marnsmith I have a question. When you log to file (as shown in example image on asset store page of this plugin) - can you as well output...
I got it working that way: GDEDataManager.Init("gde_data"); Dictionary<string, object> allData;...
I think I did rate it 5 but will write review for sure. I need to say though that asset could use some example to come with it (I had minor...
Okay so far I'm happy with this asset after my purchase, one request/question though. Schema can have many instances. Specific instance is...
Very interesting plugin it mostly looks like it does what I want but I have question about functionality. Does it support importing spreadsheets...
Hey I have a simple question, let me show you image example first to illustrate: https://www.dropbox.com/s/g6d7itaa5c76snd/Zrzut ekranu 2014-10-29...
I'm basically quoting tk2d author on this as I dont really understand problem but hey - I think that guy knows what he is talking about (since he...