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Hi all. Simple question. Does Azure work in URP with deferred rendering? Regards.
Thank you. That's very similar to the code I have without using InitArgs. I always update the controls on a delayCall while in OnValidate()....
Hi! Nice asset. I'm integrating it in my game and I have noticed that Init() is not called in MonoBehaviours before OnValidate() which is causing...
What I meant is that you have to evaluate your options depending on the game you are going to develop. If you are developing Celeste... you can do...
90% of the games made with Unity are 2D or simple mobile games? If you are in a serious project with a medium or large team you normally don't use...
In fact is even incredible that we are discussing about all this. Unity's community loyalty has been demonstrated. Everybody wants to make Unity...
I would not like that a third-party which I do not have a direct relationship with would have the final decision on releasing a game I have made....
Agree. I prefer a revenue-based fee too.
Exactly. This is the reality. But everybody dreams about being the next Among Us. You never know.
Nope. Unreal's EULA is perpetual for a given version. They can change it for subsequent versions only.
I have an experiment in Flax which does basically the same as Odin Inspector (on a smaller scale obviously). And it was surpringsily easy to make....
Yesterday I saw Jason Booth in Flax discord. He was trying to figure out the feasibility of migrating Microverse to Flax. He was asking about...
Currently it is a one person effort. He is trying to change that and find some funding. Also reviewing the EULA because it is not that good in its...
I would be afraid of losing that income too. It's not only that developer are looking for other engines. I have talked with asset developers who...
LOL. It makes remember the first time I programmed something with DirectX. I was like "batches? WTF?"...
IMHO, it is not that dumb. Unity cannot call every customer to ask their opinion. On the other hand, if we are here complaining is because we want...
Well this is not different from what I have seen in other companies. People managing a company and investors usually do not have technical skills...
I can confirm that none of them provide you with the number of installs. Moreover, they cannot know it. They could know the number of times a game...
Agree
Did you pay 0.20 to Unity for each one of them?