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Same thing here. I had to lower the repeat delay to 0.1 to get the analogue stick working. 0.5s is not usable, the behaviour is not predictable....
I have exactly the same rendering issue on iOS.
Dear Mike, I just wanted to say that using the lastest build (with setSessionLoginBehavior) has enabled ios6 native controls back into my game, I...
Thanks for trying to help. Turns out that native controls are not always available even if everything is correctly setup. For the record, see...
I already double checked everything, to no luck. Also, everything is working fine (score api, request, feed etc) with the app switching fallback...
You're right, my app doesn't show at all there. I ask only for read permissions (user_birthday ) with loginWithRequestedReadPermissions. Is there...
Hello, I can not get the iOS6 facebook native controls to work anymore - asking read permissions falls back to iOS5 fast app switching....
There is still at leat an invalid filename in the dev version I just bought. I have to skip the folder : "URG/_models/ props" because of a white...
Many thanks, the App Tools 1.1 gives me the productbuild command!
I can call codesign with the certificates but productbuild is not available in the terminal. I'm not a MAC pro...but I have XCode 3.2.5. Is...
Hi, we are happy to announce that iWater Flow is available on Appstore. The trailer is here : http://www.youtube.com/watch?v=CyJ9HVgGG_E...
same problem here, activating by code UpdateWhenoffscreen disables the animation.
One more vote for fixing these unwanted mouse events (especially the hover event) on background GUI elements soon! We are one week away from...
Thanks a lot, I didn't saw this part of the doc. (I meant the depth texture filling of the shadow mapping algo. )
Hello, I'm trying to use a custom vertex format with a secondary UV set. That's working fine with the fixed function passes. But when I...
Thanks! I tried that, drawing a fullscreen window, but unfortunately the GUI elements behind it still get some of the user input - buttons are...
Since Unity doesn't support mesh morphing, I can't use morphing to change UVs dynamically. So I tried to export a texture offset animation by...
Hello, I'm trying to make a modal dialog box. That's a simple 2 button Yes/No box so the user confirm his/her last action. That element...
Yeah, that rebate was too tempting... Even after only one week of trial, I decided to buy a Pro license. After several PC games done with (among...