A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
For anyone grave digging like me, Unity supports sorting by pivot now. It is a setting on the sprite renderer: [IMG]
Is there a way to zoom out with the pixel perfect camera?
I poked around and the build options are quite limited. I would make a thread requesting command line parameters to be supported, but I have never...
I went ahead and ran a mini benchmark for you: WebGL build on Samsung 860 EVO (SSD): 11m 56s WebGL build on 8GB CORSAIR Vengeance LPX ramdisk...
I have a Ryzen 2700x processor, 32GB of RAM, and my Unity project is sitting on a Ramdisk. I have an incredibly powerful workstation that has...
For what it is worth, I have a Ryzen 2700x and I just let my computer churn at "building native binary with IL2CPP" for about 4 minutes, then...
I will jump in and give you an example. I have a game that is similar to Pokemon/Zelda ALttP. Sometimes, the player triggers a new scene to load...
Yikes I am here in 2018 to find that this has been complained about for over 6 years with no fix. That stings a little. @Time_Flys sums it up...
It is funny that you brought up the Animation Component. That is where I just got eaten alive trying to sift through their C# docs. I would also...
I assumed it is unlimited technical support?
Well we shouldn't just assume they aren't going to be helpful. They may be really really good at explaining certain subtleties about the engine. I...
I was thinking about getting Unity Plus just so I can have a Unity Advisor to help me through technical questions with the engine. It does not...
Yeah nevermind... I just got excited reading the patch notes
Do projects get permanently upgraded to the latest version of Unity? Does Unity have a history of breaking large projects with major version...
I used this tutorial: http://sarpersoher.com/unity3d/conditional-asset-importer/ to get some default import settings working, but I can no...
I just spent hours figuring out how to implement an AnimatorOverrideController (AOC) programatically. My key misunderstanding was the way the AOC...
That manual post is incredibly helpful.
I have 3 different animation clips. I want to choose one of them at runtime and load that into the Animator. I expected the code required for this...
That can solve the example I shared, but I need some deeper knowledge on resource management in Unity
I have yet to figure out the proper way to handle prefabs dynamically. Here is a concrete example of one of the problems I am trying to solve. A...