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Did you find solution for that?
I tried to implement it but with no success. It returns true even if no other interactor is trying to select it. How can i implement so only if...
It works, Thanks just one problem is when you click on the center any side. it will work on all sides as a wave but only on the opposite side it...
Hello i've been trying to achieve The same as in this video [MEDIA] I am trying to ripple between to colors so i got into this shader graph....
Hello, i would like to make a sword slash like the gold line shown in the picture but only for 3D gameobjects. [IMG] The issue comes when trying...
Hello, i would like to make a sword slash like the gold line shown in the picture but only for 3D gameobjects. [ATTACH] The issue comes when...
Did you find a solution for that?
Nevermind my bad. i got it resolved i passed the wrong input action
Hello i am having issues with setting values for inputDevice. WriteValueIntoEvent(); I set the type Button but i don't know which value should i...
Hello i got a XR reticle problem where it points to the wrong direction instead of always up on UI (Images to demonstrate). I am using XR...
RigidBody stops working in new scene when changing additive scenes. because of localPhysicsMode = LocalPhysicsMode.Physics3D. what's the purpose...
Hello i got a problem in mirror i would like to unload scene for the host but without removing the level like in the AdditiveLevels example but i...
Awesome thanks a lot :D
ohhh i see what you mean here. The point that it hit on the collider.normilize and body.velocity.normalized. so dot product of the two points? or...
Ok so here is my problem, i have a gameobject that is a sword and i am trying to calculate and i made a script to check its rigidbody velocity....
Unbelivable what Unity net gameobject did. Mlapi team that created net gameobject had a great potential after releasing their Mlapi.relay, and...
Hi i am trying to change users scene without networkscenemanager. I disabled NetworkManager.EnableSceneManagement. And switched their scenes...
So i made a XR rig and a Grabable object. When i pick the object and throw it, the object is thrown to the direction the Hand was going (which is...
According to here https://docs.unity3d.com/ScriptReference/ParticleSystem.MainModule-prewarm.html You are doing this line of code which copies the...
Hello, i wanted to know how to change bindings in the input action asset itself. for example in my player actions there is a 2DVector and the...