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https://issuetracker.unity3d.com/issues/windows-memory-leak-on-net-4-dot-x-and-x86-builds I found the issue here. It says it's fixed in 2020.1....
Hi, I seem to be having a similar situation and I'm also doing huge downloads (gltf files and its resources) using HttpClient. Is there any news...
Hi again, This is more of a specific issue with Trilib loading GLTF files. I'm noticing that gltf files are not build having in account that...
Hi! I'm currently trying to do something with trilib and I would like your advice on if it's possible or not (and some pointers on how to do it...
Thank you. Do you have a estimate of when I can test it again? Keep up the good work :)
Hi again. I'm sorry for the late reply. Here is an example: 1. Original data as displayed in BIM Vision 2.2 [ATTACH] [ATTACH] 2. Data we get...
Hi, Great plugin, congrats :) I'm currently using it load ifc models (editor time and runtime) on Hololens and it works just fine (after some...
Hi! I think I understand what is being discussed here but I have a couple of related questions: Can we customize (e.g. authorization header)...
Sorry to hear that this is not fixed for you... We currently have the same degree of stability we had in 2017 but we're also not really sure how...
Hi. This was already improved (not sure from which Unity version). We're currently using Unity 2018.4.8f1, and this isn't happening anymore (even...
Hi. Yes, it's inside async await but we did a very simple sample with async await and that actually works. So I guess that's not the issue. The...
Hi, Thank you so much for that, that's exactly what we needed. We still have some textures that are not working correctly. We're getting...
Hi again, 1. Just did some further testing and, apparently, waiting for 1 frame before doing the ResizePro is making it work correctly. This is...
Hi. 1. The resize in the editor seems to work. Regarding async/await, I can't really get around using that (we are already using other code that...
Hi. We're using Unity 2018.4.2f1 with the latest version of this plugin and we're having 2 serious issues: Using this code: protected async...
Hello, I'm trying to make the following to work: 1) Capture screenshots (+holograms) with Hololens and save necessary data 2) Run a program...
Hi, The sample code provided here https://docs.unity3d.com/2018.3/Documentation/ScriptReference/XR.WSA.WebCam.VideoCapture.html always worked...
For some time now, we noticed that when we do demos in noisy environments, our app takes a very long time to startup (e.g. sometimes more than 2...
It actually looks like it's not so stable compared to what we get with 17.4LTS. Also, small up-down shifts while looking at the holograms is the...
Hi. The bug report has the 2 projects I mentioned in the post and the videos that show the issue (raw captured videos instead of compressed...