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Hey there! I'm building a game for Quest 3 and a while back I swapped my Graphics API to DirectX 12 so now my project is building for Android -...
Hello! I have been exploring ProBuilder (version 5.2.2, Unity 2023.3.16f1) to texture objects using vertex colors and the material editor. It has...
Thank you so much for all your replies everyone. It seems like the profiler was misleading me, since it was telling me that CPU rendering time was...
Hey all, this is my first time making a VR game and I'm not very familiar with optimization. I'm running into some performance issues. I have...
Hello, In my game players control grab interactable gameobjects using ray interactors and needs to place them into unique socket interactors at a...
Hi Eric. Thanks so much for the reply! Got it working :) The button reader sounds like an amazing addition! However I have my own existing...
With standard ray interactors that do not force grab, is there a built-in way to control the object's rotation with ONLY the thumbstick? More...
How would I change a UI element's RectTransform to fit the main camera's Viewport Rect?
What needs to be changed in the yaml file to fix this problem?