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Thanks for your response. Yeah I talking about raw PCM data. I tried convert it to float[] and create audio clip, it worked with the first byte...
Hello @r618 , Before buy your asset, I want to make sure it can handle my requirements. Now I need to handle ASR and TTS over network, I have...
Thank you and sorry for many questions :D I tried to use Model and Submesh fields but I think you aren't understanding my case. I spawn 2 car...
Thanks for your reply, 1. I'm using version 1.11.10 because I changed some scripts so I don't want to upgrade. So I think I need to upgrade to...
Hi @Darkcoder, I had some problems when tried to paint a car. 1. I used Paint Commands to save/load decals, quite like your demo at scene...
Oh yes with LoadAssetsAsync or DownloadDependenciesAsync, the size need to download that correctly. But when download each bundle or many...
Thanks for your reply. But maybe something wrong, I think only AsyncOperationHandle.Result returns the correct size of bundle, GetDownloadStatus()...
can anyone help me? :(
With my Addressable groups structure, I have a "Car_Library" group with Local build and load path, that contains shared asset for all groups. And...
Thank you very much! You save my life <3
Anyone can help me? I changed many options. I disabled shadow, changed texture settings in URP settings, camera... but it still didn't work...
This is the first time I use URP in my project, so really sorry if it is a stupid question. When I played on Editor, All models are normally, but...
Sorry I can't send my project that have error. So I tried export this scene to an empty project, setting quality, graphic, lighting same the...
Thank you @gaborkb, I had a solution for this. When I selected Transitions -> Blend Hit to Cylindrical Position, the camera moved correctly.
When I baked lighting by Progressive CPU, my static models got correctly lightmaps, but only bake reflection probe got bad result. I saw 6 errors...
I have 2 Vcams. When the CM Brain is blending between 2 Vcams, I know that it will find the shortest path. And in my case, It rotates around z...
Thank you so much! Maybe it's a quite difficult problem. So I think I will use an easier solution. I create many materials and save them. Then...
Hello, I searched many threads but I can't find any correct solution. I need to spawn many balls, random it's color, but they have to same...
Thank you @warthos3399, sorry for my bad English. My problem is I need a Interactive Display that have a slot-in PC to run my demo app. such as:...
Hello, I need to build a simple HDRP application, like the Heretic demo and show it on a Interactive Display. So I really need a hardware...