A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
There is it. http://unity3d.com/master-server/ Good luck.
I know how to set up the server, this is not a problem, I'm not a beginner. I said, I would appreciate if there would be a documentation where it...
please not that the information I just gave you is for perl but I think this should be in the other languages the same. I personally also program...
are you using the same socket for listening or do you create a new? because it could be possible that if you use IO::Socket::INET that you...
you may want to learn first how general networking works. but anyways I can give you a short overview. may you heard about websites, sure you...
I know. But I just want for now to implement the feature in the server that it reads its parameters from a config file and for that it would be...
hmm but since you can use (as far as I know) the common .NET library in Unity3D, I may rogram my own MasterServer. At least the server just has to...
exactly, but specified for the unity3d masterserver not their general server. I didn't thought about checking stackoverflow out yet but this could...
no problem. I know how to set up the server, this is not the problem, although it is only compiling and running. What I want to do is modifing the...
You can't use a webserver for the use as a gameserver. What you can do is running two servers on one physical machine. Since the webserver is just...
I downloaded there the server and think, that their documentation is not detailed enough. But thank you.
No, I'm not asking for a "Tutorial designed for my specific desires", I'm asking for a documentation of the Master Server, where is at least, in a...
Hi, After I downloaded, the newest available Unity3D MasterServer version (http://unity3d.com/master-server/index.html), I had to notice, that...
Hi, I would suggest you that you use the i variable for an for iteration and to name the player variable to players because there are multiple...
Hi, As I see you draw your triangles upside down, which seems strange to me. Anyways without reading your code I coded a simple script that...
Hi, I'm trying to simply draw a raycast from all vertices of an objects in the transform.forward direction of that object. But the output is...
The problem with the Layers is, that I already use a LayerMask on the Objects which I want ot check and I would have to change the LayerMask on...
Hi I have an array of some colliders and I'm checking with a Physics.Linecast if there is an object betwen my object in my array and my...
I'm working already with LayerMask but at the OverlapSphere function, so the both would collide. Anyway I solved the problem with the normalized...
Sry when I made the title I thought at Unity3D and wrote by mistake Vector3D. Nice function, never understood what it really does but now I do and...