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Using the Resources loading method in UPM is not an official recommended practice, and there is a potential risk of conflict, as you can imagine,...
What if I wanted to display text before and after the sphere? I tried to add mores text and renderTextures as you provided in the project....
why not used Vector3.Angle https://docs.unity3d.com/ScriptReference/Vector3.Angle.html A similar video:[MEDIA]
// http://developer.download.nvidia.com/devzone/devcenter/gamegraphics/files/OptimusRenderingPolicies.pdf // The following line is to favor the...
use code bellow(don't use KeyCode enum): Keyboard.current[Key.Space].wasPressedThisFrame
I downloaded another Unity version(Standalone installer) & tried to install after I updated my Mac os to Catalina. I found it stuck in choose...
faceunity do this job,but it's not free
I tried to fix it ,but still not working :( bool lostFocus = false; private void OnApplicationFocus(bool focus) { if...
1 SubMenus[0].GetComponent<Button>().onClick.AddListener(BtnSubMenuNew); 2 public void OnDrag(PointerEventData eventData)//It has the same problem...
I think it's a bug of Unity3D. When u3d application loses focus, just like UIButton OnClick event will not be fired. It will be fired unless...
I know OnPointerUp not working after alt+tap(lost focus). But i don't know how to fix it:(
Image texture, I mean a jpg/png texture. I know TPK supports sprites inline with text, just like emoji:). What I want is similar, but any size image.
Thx a lot for quick reply. I applogize for next question , it seems to demand excessively. Does TexeMesh Pro support insert a image texture ?...
Hi,I'm looking for a TextMesh plugin with Input Text Field feature. Does TextMesh Pro support this feature. I need let user type or paste text...
Does Highlighting System support in VR mode now? when I used it in HTC Vive ,I found that Highlight Outline in the wrong postion.
What a great UI Plugin. I suggest my develop group buy one(I bought it yesterday) I feel it's better than NGUI when I view the demo.
I face the same problem and I don't konw how to solve it. As far as I know ,answer for pre version:...