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The second plan work for me perfectly! Save my life! Thank you bro!
Yes, you are right. Seems ProBuilder doesn't recommended scale the ProBuilder GameObject directly. And since someone strongly demands this...
Sometimes I want to change the scale of a probuilder gameobject to fit some sizes, but when I change the scale in Inspector, its texture will also...
Since Unity already has a System.Windows.Forms.dll in its environment, we can just use that dll by a csc.rsp file: 1. Find your .asmdef file...
I have got an idea but not tried yet. As we known, Unity can serialize AnimationCurve as a field of ScriptableObject to .asset file. So we can...
Find the best solution here:...
Love you, save my life!!!
Got the same warning! And mine was come up when I call the AssetDatabase.CopyAsset(oldasset, newasset); This warning is not a stable-reproduce...
When I create a track and a clip, set reference with this method can work, but when I want to change an exist asset, this method cannot work......
Met the same problem. It came up when I did a copy of asset folder with AssetDatabase.ImportAsset(newAssetPath);. Strangely that the assets in the...
Come up with the same error. And I fixed it by removing the Library directory and reimport the project. I guess the root cause is the...
That's me