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Hey reuno, just curious if you have plans to replace the unet example with a mirror one?
Hey! I noticed you mentioned toon racing is being updated, did you happen to make the dirt track pieces suggested earlier? cheers
yeah not too sure tbh, i was thinking player gets within range, ui prompt pops up via trigger collision and walks player to position necessary to...
Will the animations for horse mounts pack include getting on and off the animal?
Nevermind, it's the way I've been piecing together my code as I learn. I need to restructure it. Btw Overrides work great but this was the issue...
Hey reuno hope all is well. I decided to move my games specific methods out of the LevelManager/GUIManager by extending them as per the skytheory...
If you're still adding more animations some dancing ones would be great, cheers.
Added Toon Racing to wishlist and will buy in the future. Just curious as to wether or not you have plans to expand the tracks to include dirt...
hey reuno, found a small bug with mmdebug you've locked Raycast3D direction to vector2 :D
Thanks for your responses! Glad to hear that keyboard function in android build will be added and I can wait for the update. I'll keep trying with...
hey man! A few things, none of which are bugs so i thought i would post here. when i change build settings to android i lose keyboard input, i'm...
Thanks! Changing the max_players int in the locallobbymanager script to 10 worked a treat. Just an idea but perhaps introduce having the ai...
Hey reuno, finally got round to picking up highroad. Is the track test function locked to 4 bots? Ive changed the float range in racemanager and...
Yeah i had 5.5 and it was showing as 1.4 but with no update option. Had to upgrade to 5.6 to get the new update.
thanks! had to add GetTimerValue() before ToString to get it to work.
hmm i'm trying to display a timers gameTime value through another text component but i'm having trouble formatting in script to display as 0.0...
Thanks! Unfortunately that code didn't work for me but I was able to see where and how to change it in CheckTimerOptions() and use a bool to...
How would i display seconds as a single digit? ie 1,2,3.. instead of 01,02,03 Also do you have plans to comment the code at any stage :) ta!
You're a champ! thanks for the quick responses.
So I've got a tiny little issue. When I stop the timer and add time to it the new time isn't reflected in the UI until the timer is restarted....