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Thanks for the reply. I tried all the combinations, but still doesn't work. Any other ideas?
Hi, shader noob here. I'm trying to use ShaderForge to create a same shader as the "Toon/Basic" shader which you can get from importing "Toon...
Basic Buttons Pack is a mobile-friendly collection of buttons which contains round buttons with icon, different shapes of button backgrounds ready...
Wow, thank for the quick reply, Izitmee. Problem solved. :D
First, thanks for working on this. It's amazing. So the thing I'm working on is 1) dynamically generate/destroy GameObjects and put/remove them...
Does anyone know whether this is possible?
When I create an animation clip in Unity 4.3, the default length is 1s. I could make it longer by adding more keyframes behind, but couldn't...
Let's say, a gameobject will moving above another one, what's the best way to detect when it's accurately above?