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I don't actually find much, but for example look here: (at 0:48) I would like something that spreads like a stain [MEDIA] or also:...
Any other ideas?
Thanks for the advice, actually I've already done some tests of this type but I didn't get the desired result. Too weak penetration mixes the...
Guys I wish I could fill a rectangular container like a sponge. For now I'm doing this: - I create a rectangular container _I apply colliders to...
Fantastic now everything works fine! Thank you so much for your help and your time
Hi Kurt-Dekker, thank you, I did some tests and I think it works but I couldn't make the script I just simulated it with timers. Could you give...
Hi guys, I apologize in advance but, I have read several answers around but they don't seem to work for me. The problem is this: In my game I...
Oh yes, I hadn't thought of it because of the rush. Thanks for the tip!
Ok my stupid mistake was that i had an effect inside another so the solution and first access the child: ParticleSystem tmp =...
Hi guys, As the title I would like to change the material in Renderer at runtime via script. What I'm trying to do is: ParticleSystem tmp =...
I don't know what an emission is, I'll do a search. Thank you so much for now!
Thanks for the quick reply! I have made some tests but I cannot understand. I have a material (standard) with rgba (255,0,0,255) I insert...
Forgive me but I'm really a noob. Could you explain better what you mean?
In my game I chose about 500 materials with bright colors as you can see in the small example below: [ATTACH] now i am trying to insert a water...
Can anyone give me a tip?
Ok guys actually it was enough to use local coordinates and everything works fine. I ditched the problem for a while and when I got back I...
Hi guys, In my game I had set many colors with standard materials. Now I need to use some shaders and configure them with nodes. So I realized...
Hi DPunK thank you, I had thought of a solution similar to 1 but I have to do it with about 300 objects and it seemed too expensive... Could you...
Anyone have any ideas? I'm on a blocked road
Thanks, I fixed the check on the floats but I had already contained the problem with the previous check. As for the rotation of the red cube, if...