A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Is there an error or something? Maybe there something wrong with your export settings?
In blender, you can export directly to fbx. You dont have to export it on bvh/anim extensions
Here's a tutorial i found for animating a reload http://www.youtube.com/watch?v=xzLnkpBQUfA. It has three parts 1st is rigging, 2nd draw and fire...
I have experienced the same problem check it out in my post http://forum.unity3d.com/threads/224991-Humanoid-rig-setup-problem TonyLi's reply in...
Did you set the rig to Humanoid? And does generic and legacy rig work correctly? Does the sword follow the movement of the hand?
Thanks arvzg. Im thinking of using it commercially and additional portfolio skill/material. Its good that i can use the free version for...
I see, so I can combine sprite and bone animation. Thanks for correcting me on that, now i know. I'm gona try this one. Its cheaper too, i might...
Base on what on i saw on spriter tutorials. You manipulate the imges to animate it, its kinda hard and im not used to it. I find this one easier...
Animation retargeting is the term your looking for in transfering an animation to another character and its in this tutorial...
Export only the things that you needed like the skeleton and the mesh. Dont include the groups, lights and other things thats not important.
This will help http://answers.unity3d.com/questions/147687/checklist-object-or-character-is-falling-through-t.html
All I see is a screenshot and a title saying that the animation doesn't work. More information about problem would help.
I'm looking for a 2d animation software that works well with unity. I'm looking for something light weight, focused in animation and easy to learn...
That WXYZ rotation your talking about is quaternion. Make sure your rotating in one rotational axis only. I'm not very experienced with unity but...
Copying is ok. The important thing is you get to copy the rotations on the bones from first pose to third pose because if its not the same, the...
I tried messing with the scale but still nothing.
Nice finally an answer to my problem. It works now, the animation on the weapon is working but there is one problem though. The weapon is...
This is just amazing, I'm a fan of the series and I can see that this has potential. Awesome work though the controls are bad.
The gun is weighted and rigged and i use bones to animate it. And I always bake the animation before exporting them to fbx. So the animation is...
The weapon is one single mesh and is rigged with bones to control the weapon parts(trigger, mag, etc.) but the root bone of the weapon is not...